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In a recent announcement, developer Vivid Storm Interactive and publisher Camlann Games have decided todelay the Early Access release of their eagerly anticipated colony sim game,Ascent of Ashes. Originally scheduled to launch on November 15, the developers have decided to postpone the release to the first quarter of 2024. This decision comes as part of their dedication to perfecting the game and implementing valuable feedback from the gaming community.
Prioritizing Player Feedback
Vivid Storm Interactive’s Lead Developer and Owner, Max Hermann, addressed the delay, stating, “While we understand a delay is disappointing, we feel that our priority right now is to work on the reports and suggestions brought up by the community. We have taken your input to heart, and will be using it to build a stronger foundation for Ascent of Ashes.”
Transitioning to a New Engine
The decision to delay the release also aligns with the development team’s efforts to migrate the game from the Unity engine to a new one.
Hermann explained, “We’ve had challenges with Unity that will take some time as we port over to a new system. We originally planned on porting Ascent of Ashes to the Godot engine after the Early Access release, but following community feedback, we realized we should rather make the transition sooner. This will give us time to work on fixing features, as we focus on polishing the core gameplay, which is a priority for us.”

Commitment to a Bright Future
Once the necessary polish and stability fixes are completed, the developers are committed to delivering a steady stream of content updates as outlined in their roadmap to version 1.0. The player community has played an essential role in shaping the game’s future, with key features like an in-depth tutorial and UI text scaling being added based on player requests.
Release Date and Community Engagement
Ascent of Ashes is nowset to release into Early Access on PC in Q1 2024, giving the development team ample time to make the game the best it can be. Players can show their support by wishlisting the game on Steam and joining theofficial Discordto engage with fellow community members.
About Vivid Storm Interactive
Vivid Storm Interactive is a small indie development team hailing from just north of Munich, Germany. The team, consisting of Max, Ricky, and Petter, initially connected in 2019 through their shared passion for colony sim games. Although Ascent of Ashes marks their first commercial game collaboration, the team has already garnered a dedicated fanbase eagerly awaiting the game’s release.
The Modding Legacy
Notably, the team members are seasoned modders, known within the RimWorld community as the original creators of the acclaimed Combat Extended mod. This mod overhauls combat, adds new firing and melee mechanics, incorporates an inventory system, and significantly rebalances the vanilla RimWorld health system. Combat Extended has garnered immense popularity, with military veterans praising its depth and realism, making it one of the top-rated mods according to the modding and player community consensus.
About Camlann Games
Camlann Gamesis a newly established video game publisher based in Boston, USA, with a strong focus on meaningful, enjoyable, and highly replayable games. With industry veterans at its core, Camlann Games is dedicated to supporting passionate developers, creating vibrant game worlds, and telling unforgettable stories through indie PC games.
